Case Overview
The Global CS:GO case includes a wide item pool spanning multiple rarity levels, from common to high-tier cosmetics. Lower-tier items dominate frequency, while mid-tier entries form a consistent portion of the distribution. High-tier items are limited but contribute a significant share of theoretical value. The pool composition reflects a generalized market approach, with items exhibiting varying liquidity and demand stability across tiers.
Value and Risk Factors
Expected value is anchored by frequent lower and mid-tier outcomes, which define the baseline return. High-tier items increase theoretical value but occur at low probability, introducing variance. Outcomes typically cluster below the mean due to lower-tier dominance. Demand variability across different item categories influences retention, while oversupply in lower tiers reduces baseline stability. Overall dispersion is moderate, with a broad spread across outcomes.

